Likewise you can set formations and stances in Battle mode to arrange your army as you see fit.Īnother cool trick that isn’t immediately apparent is that you can set the length of a formation. Raiding stance means that your forces consume less resources when moving through enemy territory but get penalties to provincial happiness and movement range. On the campaign map you can set armies to move in certain formations that give them a bonus to certain attributes. While this makes them much slower and they are no longer able to charge units, they gain bonuses in combat against other units that counter them such as spearmen, who are devastating against units on horseback.įormations are used both on the battlefield and on the campaign map. For example, most cavalry units have the option to dismount.
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Just remember that they exist and are useful in certain situations. You can use this to restore the morale of any unit that is about to break ranks and flee.Ībilities are quite varied and numerous, and so I cannot go into details for all of them. For example, most Generals have the ability to inspire any one battalion. Many of your units have abilities that alter the flow of combat by enhancing your troops’ fighting capabilities or morale. I would recommend that you keep him just behind the front lines, and only use him in the fray when he has ample protection. This General and his battalion is quite powerful in combat, but if you lose him, your troops will quickly lose morale, break ranks, and flee, thus costing you the battle.įurthermore, just being near the General will boost the morale and fighting prowess of your other units, so you’ll be losing out on a great boon if you just keep him hidden away in a far flung corner of the map. If you can get to the opponent’s control point and station your troops there for a certain amount of time uncontested, you will win the battle.Įach army has a General amongst its forces that is usually accompanied by an elite guard. The regular victory condition still applies, you can win by routing the enemy however, there a second victory condition.
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The second type is Conquest, and it takes place when you’re trying to take a city or other fortified position.